Today, let’s dive into the world of Adobe Photoshop, specifically its hot new feature – Generative Fill. As cool as this tool is, it’s got a quirky limitation that might frustrate you as much as it does me: the 1024 rendering limit. But don’t worry, I’ve got some tips and tricks to help you work around this limitation.
Understanding the 1024 Limitation
First off, what’s this 1024 rendering thing about?
When using Generative Fill, Photoshop caps its rendering resolution at 1024 pixels (as of November 2023). This means if you’re working on a larger or higher resolution image, the rendered area might look a bit blurry or out of sync with the rest of your high-res image. Frustrating, right?
The Magic Duo: Sharpening & Noise Addition
Fear not, my Photoshop friends! The solution lies in two powerful tools: sharpening and noise addition. These are your secret weapons to seamlessly integrate Generative Fill into your high-resolution projects.
- Sharpen Up: Once you’ve used Generative Fill, the next step is to sharpen the area. You can use your favorite sharpening method in Photoshop, mine is the High Pass set to Linear Light at 15% fill (to start). The key here is subtlety – you don’t want to overdo it.
- Add Some Noise: Sometimes, the filled area can look too ‘clean’ compared to the rest of your image. This is where adding noise comes in handy. Head over to ‘Filter’, then ‘Noise’, and select ‘Add Noise’ and do this on the same sharpening layer. This will help to mimic the natural grain of your image, making the generative fill blend in more naturally. Again, less is more – you’re going for a sprinkle, not a snowstorm and you want your grain patterns to match.
While the 1024 limitation in Photoshop’s Generative Fill might seem like a drawback, with a bit of sharpening and noise addition, you can overcome this hurdle and create stunning, high-resolution images. It’s all about experimenting and finding the right balance for your specific image.
I have not one but TWO videos for you today on the topic of Generative Fill. The first one is a “Battle” of the fills in Photoshop to see which method produces the best results in various situations. The second will show you how I doctor up my generated images to make them viable in my workflow, even with the 1024 limitation.
If you’d like to download my test images and the action that I made to make this a really simple process, click here.
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